Theory of Fun for Game Design

Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers.

Theory of Fun for Game Design

Theory of Fun for Game Design

Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game. Why do some games become boring quickly, while others remain fun for years? How do games serve as fundamental and powerful learning tools? Whether you’re a game developer, dedicated gamer, or curious observer, this illustrated, fully updated edition helps you understand what drives this major cultural force, and inspires you to take it further. You’ll discover that: Games play into our innate ability to seek patterns and solve puzzles Most successful games are built upon the same elements Slightly more females than males now play games Many games still teach primitive survival skills Fictional dressing for modern games is more developed than the conceptual elements Truly creative designers seldom use other games for inspiration Games are beginning to evolve beyond their prehistoric origins

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Theory of Fun for Game Design
Language: en
Pages: 300
Authors: Raph Koster
Categories: Computers
Type: BOOK - Published: 2013-11-08 - Publisher: "O'Reilly Media, Inc."

Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look
Unplugged
Language: en
Pages: 288
Authors: Ryan G. Van Cleave
Categories: Biography & Autobiography
Type: BOOK - Published: 2010-06 - Publisher: Health Communications, Inc.

WARNING: This video game may impair your judgment. It may cause sleep deprivation, alienation of friends and family, weight loss or gain, neglect of one's basic needs as well as the needs of loved ones and/or dependents, and decreased performance on the job. The distinction between fantasy and reality may
Oregon Game Code
Language: en
Pages:
Authors: Oregon
Categories: Game laws
Type: BOOK - Published: 1947 - Publisher:

Books about Oregon Game Code
Language: de
Pages: 229
Authors: Verena Hepperle
Categories: Game laws
Type: BOOK - Published: 2014-02-25 - Publisher: LIT Verlag Münster

Books about "How the game is played"
Game Division Bulletin
Language: en
Pages:
Authors: Maine. Dept. of Inland Fisheries and Game
Categories: Game laws
Type: BOOK - Published: 1963 - Publisher:

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